Patch 4.01 has been up for a while and I'm sure most retribution paladin lovers have taken their character for a spin or two. Nonetheless, here are some impressions from a layman's perspective. For those not familiar, I only play in 5-man heroics and never do raids.
I specced my post-4.01 paladin as follows: 3/2/31. It's not the most efficient build by far, just something I came up with. I'm not even 100% sure about the glyphs but they seem ok to me.
So far I've only had the chance to try out the new rotation on a training dummy and I ran a single heroic which happened to be Pit of Saron. Let me get one thing out of the way. I've heard many people say that ret has been nerfed to the ground. Well, unfortunately I didn't have my dps meter during that heroic, but I've never seen bigger hits from my paladin before.
I'm wearing the same equipment I was wearing before the patch. Yes, the stats have changed some, but overall they're in similar amounts. I was critting regularly for over 10K and once I critted for over 20K. That never happened before 4.01. Never. The most I crit was around 6K-ish. So my perception is that my damage had got a huge boost.
However - and that's a big however - when I asked if anyone had a damage meter, someone told me I was 3rd. Barf. Before 4.01 I was frequently top dps or in the top 2. So I guess my post-4.01 dps did suck.
As I said, unfortunately I only got the chance to run a single heroic ever since. I'm having too much fun leveling my mage to make time for the paladin.
In regards to the new rotation and mechanics, I kind of dig them. Holy Power (HP) is an interesting concept but it does make the paladin feel somewhat like a rogue with 3 combo points. What pisses me the most is the fact that I constantly have to stare at the top left of the screen in order to catch all 3 stacks of HP. There's very little visual cue to signify that 3 stacks are up.
I like the new Templar's Verdict and also Word of Glory. I've heard people complaining that Word of Glory is severely underpowered but again, I feel the opposite. At 3 stacks of HP it heals me for over 6K, which I feel is a decent amount considering ret is not a healing spec. But what do I know?
The 31st point, Zealotry, seemed lackluster but now since it doesn't consume the stacks of HP anymore it is slightly better.
Unfortunately Divine Storm seems to have been rendered useless. I didn't notice any noteworthy numbers coming from this ability and I've been trying to use it whenever there were more than 2 mobs. I shouldn't have picked it up in retrospect.
I definitely need to run a few more heroics before I can make up my mind on the new retribution paladin but tentatively I would say that I like it. There are a few things that need to be fixed but I think Blizzard is moving in the right direction with paladins. But don't take my word for it. I'm just an amateur.
Patch 1.0.5 commentary
13 years ago

