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Showing posts with label herbalism. Show all posts
Showing posts with label herbalism. Show all posts

Sunday, February 27, 2011

Farming as therapy

Farming for ore and herbs may not be everyone's cup of tea, nor is it the absolute best gold per hour method of making money in WoW but it has one advantage: it doesn't require a lot of neurons. By this I mean that you can do it on auto pilot, while engaging in other activities.

When I get in the farming mood, it becomes therapeutic. Some people consider fishing to be therapeutic but for me it is too static an activity and besides you have to constantly keep an eye on the bobber. Not so with ore and herb farming. The only thing you need to do is check the minimap occasionally.

I'm the type of person who likes to multitask while doing certain activities. For example I usually have to do something while eating: watch a movie, read a blog or an article or read a book. Eating is one of those activities that can be done on auto pilot while engaging in a more meaningful activity. Since time is limited and precious, this makes a lot of sense to me.

I like to apply the same philosophy to World of Warcraft, or other similar games. Here are a few of the things that you, or I, could do while farming:

You could listen to music and sing along, provided you are either home alone or American Idol material or are not ashamed to make a fool of yourself.

Or you could, if you are lucky enough to have dual monitors, watch a movie/show/Youtube/etc on your second monitor.

Or you could engage in discussion with a spouse/friend/family member because you don't need to give too much attention to the farming activity itself.

Or you could eat/drink. I've done this many times and I assure you it's not hard at all.

Or you could listen to a podcast. This, in fact, is my favorite activity while farming. I have a number of podcasts I subscribe to and some of them are 1 hour in length. That's long enough to gather sufficient mats and short enough to not reach total boredom.

Or, if gambling is your drug, you can try a little poker or real money blackjack on your second monitor.

There are probably other activities that you can easily do while farming but I haven't thought of them yet. Suggestions are welcome.

If you are concerned with making full use of your limited time, dual-tasking is probably for you. The time spent in WoW is same as the time spent in real life so why not make use of the same amount of time for both WoW and real life?

Farming is so easy that anyone can do it. If you really want to go crazy, you can even level all the way to 85 doing nothing but farming. There are no high level or complicated strategies involved. There is no brainpower involved. Just get on your mount and make a circuit of your favorite farming area. And the best part about doing something else while farming? No stress. Someone else snatched your node from under your nose? No problem, you can just move on while listening to that great podcast in the background.

So just chillax while farming. It's therapeutic man!

Friday, December 31, 2010

Post-Cataclysm gold tips

This post is a follow-up to My Cataclysm gold strategy and is also written in response to Marcko's (of Justmytwocopper) blogging carnival challenge.

My gold-making tips this time are also restricted to certain professions, namely gathering (mining and herbalism, inscription and jewelcrafting).


For Miners/Herbalists

During the first week or so of Cataclysm I concentrated mostly on mining/herbing in the new areas and simply selling the mats on the auction house, plus some inscription on the side. These alone netted over 100K gold in a little more over a week.

Gathering allowed me to discover and explore the new areas, while at the same time making a lot of gold in the process. The XP from mining/herbing nodes is also nothing to sneeze at.

While prices for the new herbs and bars have stabilized to an extent and are even decreasing, I feel that it is still worth it to farm mats because there's still a long way to go before prices will hit Wrath levels. If you don't find farming boring, then I advise you to keep at it, at least for another couple of weeks. Sell, sell, sell everthing you find and resist the urge to use those mats to level your own professions. Remember, opportunity cost.


For Scribes/Inscriptionists/Inscribers/Inscriptors/...

Personally I have shifted away from farming to an equally (or even more so) profitable endeavor. Namely inscription. I guess I was running out of interesting podcasts to listen to while farming but I think the biggest factor was time. Even if I don't make as much gold in a day from inscription compared to farming, I believe that the gold per hour from crafting glyphs is a lot more than from farming.

Glyphs are still hot-selling items despite the fact that they are now learn-once-use-many. The most expensive seem to be the ones crafted from Ethereal Ink (Outland herbs) and Ink of the Sea (Northrend herbs).

While Ethereal Ink is very expensive (and so are Outland herbs), that's not the case with Wrath herbs and Ink of the Sea. I can still find cheap inks and herbs which I mill and convert to inks.

As for the lower level inks, I like to buy cheap herbs (there's plenty of them now that most new scribes have finished leveling) and just convert them to inks. It is folly to exchange Blackfallow Ink for lower quality inks at the moment due to the fact that this new ink is extremely expensive.

So I won't bother with anything crafted from Blackfallow Ink or Ethereal Ink for now. In a couple of days my worgen druid will reach Outland and he's a herbalist so I will use him to gather some herbs (for both XP and mats) but until then I'm sticking with the other inks.

My strategy is to use Auction Profit Master to scan the AH for glyphs, once a day. I will create a list with just 1 glyph of anything that sells for at least 60G. Then I will craft and post, just once per day with a 12 hour duration. On weekends I'll post/cancel/re-post 2 or 3 times but I won't bother on weekdays. Usually the next day I'll find that about half of my glyphs have sold. The cool thing is that on weekdays I don't have to cancel the glyphs. By posting them at "rush-hour", i.e. in the evening with a 12 hour duration, they will expire on their own some time the next day while I'm at work.

I also keep a list of glyphs that have sold along with the price they sold at. You don't have to do that but it allows me to tell at a glance which glyphs are holding their price and which can be crafted more than once. Speaking of which, I prefer to craft 1 of each because prices are somewhat volatile for certain glyphs and I want to minimize risk as much as possible because mats are now more expensive than they were. Also, posting 1 glyph allows me to work under the radar of the big sellers.

Currently, I make 1000-2000 gold from inscription daily, without trying too hard and just posting once per day. If I get more into it (more frequent scans/posts/re-posts), I can make more. The other night I made almost 4K simply by resetting my crafting queue and creating a new one. Total work: about 30 minutes.

My "secret", if you can call it that, is that most of the inscription work I do is AFK. Look for a future post on the subject but there are too many details to get into and now's not the time. It shouldn't be too hard to figure out how to do it though.


For Jewelcrafters

If you are a jewelcrafter, these teeny-tiny tips might benefit you. After Cataclysm I've noticed that 2 items are continuing to sell very well and in fact the demand for them seems higher than in Wrath BUT the supply is much lower. I'm talking about Nightmare Tear and Enchanted Pearl.

Nightmare Tear is crafted from 1x Dragon's Eye + 5x Infinite Dust. As a jewelcrafter you should do your daily Dalaran JC quest, unless it's a pain in the ass to get to Dalaran. My JC is posted in Dalaran and I do that quest every day. The green Wrath gems can be bought cheaply from the AH. Infinite Dust on my server is about 2G a piece or less. Dragon's Eyes vary in price but they can be anywhere between 40G-100G.

Simply by buying my mats off the AH, I can create a Nightmare Tear for a cost of around 100G and I can sell it for 200G. They seem to be selling as soon as I post them.

Enchanted Pearls are another under-the-radar item. They too are prismatic gems but they cost much less to craft and are thus less risky than Nightmare Tears. They only require 1x Northsea Pearl ( < 1G on my server) and 1x Infinite Dust. I like to sell them for 15G-30G.

One other tip is this: if you can find someone dumping cheap Enchanted Pearls on the AH, snatch them and re-post at the "correct" price. The other night someone had posted a dozen of them at under 2G a piece. I grabbed them all, then re-posted at 30G apiece. In a couple of hours 4 of them had sold.


For everyone else

For the rest of us, you can try selling Vanishing Powder and Dust of Disappearance which can both be bought from the inscription supplies vendor. There are lots of foolish/lazy/ignorant people out there who buy these for a premium from the AH instead of getting them from the vendor.

As an example, I buy Vanishing Powder for 35 silver for 5 pieces and sell them for 75 silver apiece. Dust of Disappearance is even better, though it is a higher risk item. I buy mine for 10G apiece and sell them for 15-30G apiece. Hefty profits right there.


The End

As you can see, my post-Cataclysm gold-making strategies are mostly based around certain professions but let's face it: having access to a high-level profession opens up your horizons and gold-making opportunities by a lot. Even if it's hard for someone to fully level a crafting profession, there's no excuse not to have at least one gathering skill, if not two. And even then, you can still do some "auction house PvP" and flip a few items around. Bottom line is: with or without professions, to make gold in WoW, some work is involved!

Saturday, December 11, 2010

10,000 gold a day in Cataclysm

This is sort of a follow-up to my previous post about my strategy for making gold in Cataclysm. My strategies weren't 100% successful but I still managed to make over 10K gold each day since Cataclysm launched.

In fact, I made 10K the first day, 18K the second, and 14K the third. 99% of that (or even more) was from 2 sources: farming Cata ore/herbs and inscription.

Regarding inscription, some glyphs have held their prices over 100G while others have tanked. Though I tried to craft the most popular glyphs according to wowpopular.com, it turns out that some of those glyphs are crap in terms of gold making.

Because I don't have an unlimited supply of herbs and/or inks, I have to be selective with the glyphs that I wish to replenish. For this, I scan the AH occasionally with Auction Profit Master (the former QA3) and only craft 1 of each glyph that goes for 80G or above. And there are plenty of those.

I'm posting several times a day using APM and canceling once or twice. There's no point in canceling more often because I get undercut almost immediately anyway so that would be a waste of time. Despite having only 1 of each glyph at a time on the AH and despite not canceling often, I'm still selling a lot. My goal for now is to simply clear my stock. At any rate, even if I sell the remainder at a loss, I believe I have more than recovered my costs in crafting the initial stock.

Now mining and herbing are where it's at!

For mining, I'm selling mostly Elementium Bars, in stacks of 20 or singles. Initially they didn't sell very well but I guess demand wasn't very high for them. Now, they sell like hotcakes. I can't farm them quickly enough. Unfortunately, Blizzard has nerfed the spawn rate on nodes in Twilight Highlands where I like to farm for this ore. So now it takes longer to mine the same amount. On the other hand prices seem to have jumped up a little so that makes up for the nerfing.

I've sold Elementium Bars for between 300 to 570 a stack. I don't really care what the price is and I'm not waiting for prices to go up or to stay at a certain level. As long as I'm not undercutting by tens of hundreds of gold per stack, I will post my bars under the lowest seller. Oh and I always post 1 stack or 2 bars/volatiles at a time. It's a good thing not to flood the market.

Volatiles of all types are also selling like crazy. The funny thing is that even though they are the equivalent of Crystallized/Motes and not Eternals/Primals, each one of these volatiles sells for anywhere between 10 to 50 gold each. At one point I even sold one Volatile Air for 225 gold!

Regarding Volatile Air, my miner is also an engineer and the first thing I did in Cataclysm was to craft an Electrostatic Condenser for him. That is a very smart thing to do if you have a miner/herbalist/skinner + engineer. Those Volatile Airs are scarce and they sell for a lot.

Herbalism is a slightly different beast. Initially, herbs were selling much better than bars so I farmed a lot of them. At first, I farmed plenty of Twilight Jasmine in Twilight Highlands. The zone was teeming with that herb. But later I found out that Blizzard nerfed that too. It was good while it lasted.

Then, I realized that Whiptail, which is found mostly in Uldum, sold much better than the higher level herb. So I farmed lots of that. I sold stacks of Whiptail for between 280 to 475 gold.

Now, herbs seem to have slowed down so I've switched my farming more towards ore rather than herbs.

One thing that I've noticed is that these new mats seem to have very low vendor prices. In fact they are lower than Wrath mats which I find very odd. Could it be because Blizzard didn't want people to be able to vendor them and make lots of gold that way? That doesn't make sense because you can make a LOT more by putting them up on the AH.

A consequence of this low vendor price is that the AH deposit cost is also low, meaning that if you are undercut, it doesn't cost you jack to cancel and repost.

My strategy flopped where old mats are concerned. Saronite Bars are still cheap-ish and I can only sell a few bars a day, but at least I'm still making a profit. My only concern is that my banks and bags are overflowing with Saronite Ore.

Adamantium Ore similarly flopped but I don't think it's a bad investment because in the future these mats are bound to become scarcer and I'm not going to panic and sell-sell-sell at any price. I'm just bidding my time, slowly trickling them to the market.

So that's about it. As you can see, my strategy revolved mainly around farming and selling the new Cataclysm mats now, during the first week or two, when demand is high and prices likewise. I haven't made a lot of gold compared to others who might have speculated certain mats or items but on the other hand I don't ever recall making so much gold several days in a row.

Thursday, November 25, 2010

My Cataclysm gold strategy

I'm not one of the big gold-making sharks, nonetheless I have made a few preparations for Cataclysm and hopefully my gold reserves will increase by a decent amount during the first few weeks of the expansion. To be honest I'm not dedicated 100% to making gold because I've got plenty for now and I would also like to actually play the game the way it is meant to be played.

For Cataclysm I would like to try something new. It remains to be seen if my experience and observations will give good results (or not). My strategy is not overly complicated and is made up of several pieces. Here they are.

Glyphs

As always, glyphs remain my main source of income. When patch 4.0.1 was released I made several mistakes mostly due to my not reading the patch notes very carefully. The biggest mistake was that I didn't realize that glyphs would require 3 inks instead of 1. I had a few hundred inks stocked up but it wasn't nearly enough to make lots of gold. In retrospect, I should have crafted the most popular glyphs in advance and stocked them before the patch. Instead, I did all my crafting post-patch which was another big mistake.

This time, I've hopefully wised up and I've been buying cheap herbs off the auction house for a while, milling and converting them into inks whenever I got the chance. By "cheap" I mean anything that goes for 15 gold or less per stack. A stack of herbs produces about 2 glyphs so my costs are around 8G per glyph. For such a major patch I'm expecting glyphs to sell for tens of gold each so my profits should be proportional.

Another strategy that I'm applying here is this. Due to not having enough ink to craft 10 or even 20 of all the glyphs in the game, I've had to narrow things down to just the most popular glyphs. To find out which ones are the most popular I've headed to wowpopular.com and made a list in Excel with the top glyphs for every class.

Even narrowing down the glyphs to the most popular I still don't have enough ink so I've decided to craft only 5 of each. This also serves to spread out the risk because if a glyph drops down a lot in price I should still have a variety of other glyphs to fall back on. Having 5 of each should also help me to clear my stocks quickly. At the moment of writing this I have already crafted 400 glyps (that's 80 different glyphs, 5 of each) and have ink for another 200 or so.

I'm planning to list my glyphs on the auction house the night before Cataclysm is released, with a 24 hour timer. I haven't used this method before so I don't know what will happen but hey, even if I sell all my glyphs at a loss I won't end up on the streets (of Stormwind). Profit comes with risk.

As I write this paragraph, it is now post-patch 4.0.3a. This means The Shattering has happened and new race-class combinations have been enabled. I applied the strategy outlined above and listed all my glyphs with a 24-hour period but unfortunately I haven't sold a lot. What I did sell made me a nice profit. From about a dozen glyphs sold (perhaps even less), I made 1000 gold by selling each glyph for about 80-90 gold each. Not too shabby. On the other hand I'm still left with a lot of stock. The sad truth is that people are still willing to undercut glyphs to the ground, despite glyphs now requiring 3 inks and not being able to buy lower level inks with Ink of the Sea. I will maintain my position though and hope that Cataclysm will bring a lot more customers. At any rate, I don't believe I'll be losing money on this, on the contrary. It's just that this is probably the last time I will be selling glyphs en masse because it is simply not worth the time investment anymore.


Saronite

My next strategy is something that I've been preparing for a very long time. I've been buying cheap Saronite Ore from the AH whenever the price was right. This one is a 100% safe investment because I've purchased the ore below vendor price for the bars. This, for me, is 60 silver a piece, or 12 gold a stack of ore. Converting the ore into bars results in a cost of 1.2 gold per bar and Saronite Bars will vendor for 1.25 gold.

I now have several hundred stacks of ore. I haven't bought this ore to vendor it. Instead, I've stockpiled it in the hopes that people will need lots of Saronite Bars to level Engineering, Blacksmithing and Jewelcrafting. You literally need hundreds of bars for these professions.

As I write this, once again, it is post-patch 4.0.3a. Demand for Saronite Bars has suddenly skyrocketed and I'm selling bars for between 2+ gold each up to 7+ gold each. Just a while ago I sold a whole stack of individual bars for over 7 gold a piece. Wait, scratch that. My 7+ bars are selling like crazy so now I've upped the price to 10+ a bar. Compared to how much I paid for the ore, I've made between 500% and 800% profit on these bars.

With Cataclysm, I'm expecting the demand for Saronite Bars to grow because fewer people will be farming it and there will be all these new characters who will want to level their professions. As such, this seems like a very good investment.

Adamantite Ore

I have also been buying some cheap Adamantite Ore so that I can prospect it for Adamantite Powder which can be used to create Mercurial Adamantite which is used by Jewelcrafters to level their profession. Now this has been a bit of a gamble because so far I haven't had much success selling the Mercurial Adamantite. It remains to be seen if Cataclysm will change this.

Farming

My favorite strategy will be farming. It may not be the most efficient in terms of gold per hour but for me farming is fun. I'm talking especially about mining and herbalism. In Cataclysm (if previous expansions are an indicator) there will be huge initial demand for the new types of ore and herbs. I plan to spend most of my time during the first couple of weeks simply flying around the new areas and farming stuff.

Farming is not for everyone. Some people despise it because they claim there are better ways in which to make gold. That may be true but for me farming is exciting. I love flying around and the new areas especially will make this sweeter. I love it when a node pops on my radar and I swoop down to claim it. There's always the thrill of discovery when a node yields a bonus such as a rare gem or herb.

So for me farming is therapeutic. It is also fortunate that my Hunter is a miner and my Priest is a herbalist. These are the 2 characters that I would like to level to 85 first. While farming I will be queuing up for the new dungeons. This way I can both make gold and level at the same time.

I won't be using any of the farmed mats myself to level my own professions unless I need them for some cool new crafted item. Looking back to previous expansions, this seems like the smart thing to do. Initial demand for these mats is incredibly high and supply is scarce because most people are concentrating on leveling and not farming. Later, when things have settled down and everyone has leveled their main, mats will drop down in price a lot. That will be the time to buy cheap mats from the auction house and level my own professions.

Conclusion

As you can see, these aren't extremely complicated strategies and I don't plan to agonize day and night about ways in which to make even more gold. What all these methods do have in common is that they require professions in order to work. There's Inscription, Jewelcrafting, Alchemy, Mining and Herbalism.

The truth is that although one can make gold without any profession, having one or two of them maxed out helps a great deal. Personally I have all professions maxed and this has helped me a lot because they are all inter-dependent and synergistic. Besides, you can easily swallow the cost of crafting one thing or another, especially if you can do it afk.

My advice is not to lose a lot of sleep over how much gold you will actually make at the start of Cataclysm. The true gurus will undoubtedly make hundreds of thousands of gold each. Personally I'll be content if I can make more than I would on a normal day, while having fun at the same time.

Note: This article was featured on JustMyTwoCopper's blog carnival for November.

Saturday, September 18, 2010

Mining, herbalism and skinning dailies

Here's an idea I just got after learning that mining and herbalism would give XP in Cataclysm: why not implement mining, herbalism and skinning daily quests? Some tradeskills have dailies so why wouldn't gathering skills?

A big advantage of gathering dailies would be that they could take effect from level 1. I'm guessing the main reason why professions don't generally have dailies from low levels is that they are much harder (and more inconsistent) to level. Not so with gathering professions. If you pick up one or two of them from the beginning you can easily level them while you are leveling your character.

As an example of how this might work, consider the following. The quest giver asks the player for, say, 10 copper bars. In exchange, the player gets 1-2 gold, some nice XP and perhaps a bag with some random stuff in it, with the possibility of containing green or blue items. Something like the random dungeon bag of goodies.

I believe that mining/herbalism/skinning dailies would be advantageous for any player:
  • players would be encouraged to pick gathering skills from the get-go.

  • people would also be encouraged to level their gathering skills more and keep them up to date. I still see level 80s with Mining 100 or some such.

  • related to the above it might encourage people to explore more in order to find nodes.

  • it would give people extra XP and gold and even some nice items to help them level up.
I would make these dailies scale with skill level, meaning that at the beginning you'd be required to supply copper bars, later tin bars, later iron bars and so on. I would also add quest givers in each major city and perhaps even in the bigger quest hubs.

Here's to hoping that Blizzard will implement something like this, although I'm not holding my breath.

Monday, March 23, 2009

Mining and Herbing in Storm Peaks


In roughly 30 minutes (+/- 5 mins) of mining and herbing in Storm Peaks here is what I got:

- 13 Crystallized Life
- 1 Frost Lotus
- 26 Saronite Ore
- 21 Icethorn
- 21 Lichbloom
- 10 Crystallized Earth
- 4 Cobalt Ore
- 1 Bloodstone
- 11 Crystallized Air
- 7 Crystallized Water
- 2 Crystallized Fire
- 4 Titanium Ore
- 7 Crystallized Shadow

and, after fighting a few iron dwarves to get to a couple of nodes:

- 2 Relics of Ulduar
- 3 Frostweave Cloth

Update: I forgot to mention that I also got a Sky Sapphire from a Titanium vein.

I don't know about your server but on mine these mats should fetch roughly 150G on the auction house. That's about 300 gold per hour.

One more thing I should mention is that I did about 2 circuits of Storm Peaks.

Tuesday, March 10, 2009

A Good Time for Farming

One of the recent changes that I was dying to try out after my return to WoW was the new mining mechanics, i.e. mining a node in one hit, similar to herbing. Well, after flying around on my 80 hunter through my favorite farming zone, Sholazar Basin, I realized that it wasn't gonna be a very fruitful endeavor. I'm especially talking about ore nodes.

You see, the reason was a very simple one: the time was between 6 and 10 PM. Ergo, lots of competition.

Last night I didn't have sleep so I decided to farm a little. This time, it was somewhere between 11.30 PM and 12.30 AM. In half an hour of flying around I had about 50 Saronite Ore and countless assorted herbs. Well, everyone knows that farming at night is the most profitable but I didn't imagine that such an early hour would yield so much stuff.

Herb nodes especially were so plentiful that I barely launched in the air and had to land again to pick one.

As an obvious conclusion (and I'm sure most people know that), if you need to farm ore or herbs, do it after 11PM. The later the better.