There are many things to like about the new, revamped Azeroth. While it will never be the same as before, this is but a good thing. I really, really enjoy the way they've changed the old continents. Here are some of the things that I particularly like.
There's no question in my mind that some of the old areas are now much more exciting due to being ravaged by Deathwing. Loch Modan and Stranglethorn come to mind. I love how all the water in the Loch has drained and the dam has broken. I love the maelstrom in the middle of Stranglethorn and they new crevasses in the earth.
Quests are more to the point now and a lot of those annoying chains that would have you travel to several continents for some stupid reward are now gone.
There seem to be a lot of new quests and they are quite intelligently designed in that very often they lead you seamlessly to the next area.
Better quest rewards
Generally I've noticed that quests, especially the brand new ones, give better rewards. That's always a good thing.
More flight points and extra quest hubs
Much more flight points. This is literally a magnificent boon that Blizzard is conferring upon its players. I am so grateful that zones now have new quest hubs and mini-hubs with their own flight masters. Truth be told, this should have been done from the beginning but better late than never.
Flight masters shown on map
I also like the fact that the flight masters are now shown on the big map with their own icon. Easier to spot them.
This is something that I've been dreaming about since vanilla WoW. Finally we won't be lost in those low level dungeons anymore.
Quests inside dungeons
I love how all the dungeon-related quests are now located inside the dungeon itself. Not only that but they give solid XP and some of them also give nice blue rewards.
New Deadmines and other dungeons
The new Deadmines was a blast and so are other revamped low level dungeons. Unfortunately I leveled so fast that I skipped right past Shadowfang Keep.
The way new quests are triggered just by entering a new zone or a dungeon is just neat. Some chain quests like the Nesingwary kill quests are triggered just by completing a step of the chain.
Nice XP for mining/herbing
It seems to me that previous to The Shattering there wasn't such great XP from mining and herbing. Now I'm getting more XP than killing a mob in the same area. Very cool. What's more, gray nodes still give XP, although to a lesser extent.
Multi-tracking on mini-map
The multi-tracking feature is awesome. My new miner/herbalist dwarf shaman is going nuts in Stranglethorn. I couldn't complete a lot of quests for hours on end because new nodes kept popping up on the mini-map and I was pulled in all directions to get this node and that.
Quests mobs marked on mob portrait and mini-map
This is one of those small-but-nice touches that Blizzard has added in this expansion. Quest mobs have the exclamation mark next to their portrait and they are also marked on the mini-map with a skull once you're close to them.
Dual-spec at level 30??
I was shocked to find out that at level 32 dual-spec was available from the trainer. I seem to recall that they said they would lower the level requirement from 40 to... something but I've been oblivious to this. So is it 30 or actually 20? In any case, it's a good thing.
These are all great new additions but granted, some of them should have probably been in the game from the beginning. One thing that kinda bugs me is that I seem to be leveling too quickly but I hope this will be my only problem.
Oh and two things still suck: Outland and Northrend. I cringe at the thought of leveling through them yet again.
Patch 1.0.5 commentary
4 years ago