After returning from vacation I decided to give my Hunter a rest and stop doing heroics for a while. Instead, my fingers itched to get some leveling done on my Priest.
Two nights ago I took the plunge and used the Dungeon Finder to join a group for the Deadmines. I signed up as both healer and DPS. I specifically chose Deadmines from the Finder because I have always liked this instance. Of course, I haven't done it in a group for almost 4 years now so I was excited to go back there, and even more so as a healer.
What made me decide to finally do some dungeons with my Priest were two factors:
1) I finally got my Dignified Headmaster's Charge staff and I enchanted it with a scroll of +30 spellpower that I bought from the AH for the not-so-measly price of around 420 gold.
2) I wanted to see how easy and/or fun it is to level by doing instances instead of questing.
Alas, as luck would have it, I was assigned the role of DPS for Deadmines. I didn't mind though. I performed my job well enough. In fact I was the highest level character in the group at level 22. The others were 20, 20, 17 and 16.
All things considered, I believe we overpowered the instance by a comfortable margin. We blazed through it in 40 minutes (I remember in the old days it used to take 2 hours sometimes and countless wipes) and we didn't wipe at all, in spite of several bad pulls of about 6 elites. I think this goes on to prove once again that skill is very important and besides, all the guys in the group probably had high level characters, seeing that some of them were also sporting heirlooms.
Apart from getting the satisfaction of killing Van Cleef's ass yet again, I also got my sweaty paws inside a pair of Gold-flecked Gloves, dropped by Sneed. I gained one whole level while in there, going from 22 to 23.
The second night I used the Dungeon Finder to find a group for either Wailing Caverns or Shadowfang Keep. I got into Wailing Caverns as a healer (first time yay!) and things went ok for a short while but our DPS kept leaving. Eventually the druid tank got tired of this crappy dungeon and said he would leave. Since he was doing well and was also leader, I suggested we queued up for another dungeon.
We ended up in Shadowfang Keep. We started killing things but shortly into our foray we remarked that our DPS paladin was taking a lot of damage so I had to heal two people instead of just one. Both me and the druid tank noticed at the same time that he had Righteous Fury up. We both told him to take it off but there was something very wrong with the guy because he kept pulling mobs in an obvious attempt at tanking, but he was completely silent and oblivious of what we were telling him.
Since he pissed all of us off, we discussed it amongst ourselves and decided to kick him. Unfortunately we couldn't because we had to kick two other people earlier in Wailing Caverns and apparently we had reached our limit for voting to kick people. I know, weird. So we were stuck with him.
The guy kept on "tanking" although we repeatedly told him to stop that. He wouldn't or couldn't listen. Eventually I decided to stop healing him and then he started talking, but in /s, not in party chat. "heal pls". I let him die and he died many times but kept coming back for more.
What amazed me is that the guy was so persistent in his idiocy that I was inclined to believe he was a bot or something. He was basically tanking elites and no one was healing him, he would beg in /s for heals and would eventually heal himself when his health got too low. Amazingly he survived many such encounters by healing his own ass. Unfortunately some of our DPS were helping him out so he didn't die as quickly as me and the tank would have wished.
Well, this story is getting very long as it is but it's one of my weirdest encounters so I will finish it, dammit! To make the whole thing more interesting, he was also wearing a couple of cloth pieces, didn't have all his talents assigned and rolled Need on absolutely everything. For that reason I advised the group that we all roll Need from then on.
Just before the last boss, Arugal, we finally got him to remove Righteous Fury. I'm telling you, there was something very weird and creepy about this guy. In the end the run was worth it because I won the roll for another nice drop, namely Belt of Arugal. This dungeon lasted a couple of minutes over 1 hour and that's all thanks to that asstard. We also wiped once due to him rushing in the middle of a large group of elites.
Now a few thoughts on healing. I was a little bit nervous at first but I shouldn't have been. Healing is fun! I really love it. It seems extremely easy compared to DPS-ing and even more so than tanking, I'm sure. I use Healbot as an addon and even though it's not 100% configured correctly, I just need to click on the tank whenever he's below 3/4 health with Flash Heal and that's about it. Occasionally I would also heal another group member but that would happen rarely.
Easy job, healing. Perhaps it seemed so because I was a bit overpowered for Shadowfang Keep. Hell, I went in there at level 24 and I sported all those heirlooms with close to 100 spell power. Raid healing is a whole different beast altogether but I don't foresee ever healing raids. For that reason, once I hit 40 I'll most likely get Dual Spec and create a Discipline build which, I've heard, is awesome for single-target healing or in other words for healing 5-mans.
One final word about Shadow. I'm still leveling as Shadow, of course, but I'm starting to learn more about Shadow Priests as I go along and I tweaked the proposed build that I posted earlier. Instead of 2/2 Improved Spirit Tap (which I've been told is pretty much useless outside raids), I'm gonna get 2/2 Improved Vampiric Embrace. I've also shifted my talents around a bit so that they look something like this at level 30.
Now I gotta go heal another instance.
Patch 1.0.5 commentary
6 months ago